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Tripscape is Parallax Vision's first game, made with the theme of psychedelic exploration. Starting with the music and working our way up, we made a landscape meant to blend naturally with the soundtrack. Tripscape was created in one night, and is meant to convey our feelings and experiences. Void of story and direction, explore an unfamiliar dimension and discover the reality of the world around you.

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Click download now to get access to the following files:

TripScape_WIN.zip 169 MB

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Sadly I wasnt able to play the game with more then 10 fps (with the crappiest available resolution), but it looks interesting.

The trees look good (i didnt expect that they will look 'normal'). the surface/level design is simple, and the music is relaxing. 

every time i play this game, i got stuck and fall out of the world (nearly everywhere). it seems like there is a missing collision check from the player to a surface. 

i cant say much about the story/visuals because it was not possible to enter the most areas, because of the collision error.

Yeah this is pretty old and the first "game" we ever made. If I can find the time (and project lol) I'll see if I can't fix the ground. 

Falling through the world is intentional in two very specific places, so - in a way - you got the full experience in this broken build! 
Thanks for checking out Tripscape!